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AI Insights · Timothy · July 2023

Top 5 PVP Games on iOS in the Middle East Q2 2023

Discover the performance trends of the top 5 PVP games on iOS in the Middle East during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 PVP Games on iOS in the Middle East Q2 2023

In Q2 2023, the Middle East saw notable trends in the performance of the top 5 PVP games on iOS. Here is a detailed breakdown of their weekly downloads, revenue, and active user metrics.

PUBG MOBILE

Throughout the quarter, PUBG MOBILE experienced fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $1.1M at the start of April but saw a gradual decline, reaching around $642K in early May before rebounding to roughly $984K by the end of June. Downloads started at 60K per week, dipped to 35K in May, and then recovered to nearly 59K by the quarter's end. Active users showed a consistent upward trend, climbing from 1.3M in late March to 1.6M by the end of June.

Yalla Ludo - Ludo&Domino

Yalla Ludo - Ludo&Domino maintained a stable revenue stream, with weekly earnings ranging between $535K and $719K throughout the quarter. Downloads, however, saw a decline from 35K in late March to a low of 12K in early May, before recovering to 21K by the end of June. The active user base fluctuated, starting at 371K, dipping to 288K in late May, and then surging to 440K by the end of the quarter.

Roblox

Roblox showcased stable performance with some peaks in revenue and downloads. Weekly revenue varied between $392K and $685K, with a significant increase in late June. Downloads followed a similar trend, starting at 45K, peaking at 82K by the end of June. Active users increased steadily from 898K in late March to over 1M by the end of June, indicating robust engagement.

Rise of Kingdoms

Rise of Kingdoms experienced varied performance metrics. Revenue saw fluctuations, peaking at $314K in early April and again at $307K in mid-June. Downloads were relatively low, starting at 12K and dropping to around 1.3K in early May, before a slight recovery to 2.1K by the end of June. Active users also showed variability, starting at 30K, dipping to around 13K in late May, and ending at 15K by the quarter's close.

Ludo STAR

Ludo STAR maintained steady revenue, with weekly earnings ranging from $195K to $256K. Downloads saw a downward trend initially, falling from 40K in late March to around 21K in mid-May, before recovering to 34K by the end of June. Active users remained relatively stable, starting at 457K and ending at 449K, with minor fluctuations throughout the quarter.

These insights are derived from Sensor Tower, which provides comprehensive data on app performance. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023